Paper: A Density Estimation Technique for Radiosity

Article Info

Title A Density Estimation Technique for Radiosity.
Authors M. Lastra, C. Ureña, J. Revelles, R. Montes
Published Proceedings of 1st Ibero-American Symposium in Computer Graphics (SIACG'2002), pp. 163-172. Guimaraes, Portugal, July 2-5, 2002

Abstract

Radiosity computation on scenes including objects with a complex geometry, or with a large number of faces and meshes with very different sizes, is very complex. We present a new method (based on the Photon Maps method [7]) where density estimation on the tangent plane at each surface point is performed for irradiance computation by using photon paths (line segments traveled by a ray) instead of photon impacts. Therefore we improve the results for scenes containing small objects which receive only a few impacts. Also, geometry is completely decoupled from radiosity computation.

Article document

URI: https://www.ugr.es/~curena/publ/2002-siacg/
Actualizado: 09/11/2023 10:36:49.